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With the spring season quickly approaching, you are going to need a tryout plan. Because of this, we wanted to make it easier for our readers to run an effective tryout without having to plan too much for it. This practice plan will cover:
This tryout plan covers a two-hour window. You do not need to go over that time frame, practices or tryouts that go over that time at the youth level are merely wasting time. For planning purposes, we started this tryout at 5:00 pm. Below, each clickable tab explains exactly what you need to do and what you should be looking for. Scroll to the bottom of the page for a printable PDF version to take straight to your tryout.
-This is the time to welcome players and parents and explain the evaluation process along with the practice plan. If you're detailed here, there should be less confusion as the tryout goes on.
-Break your players into groups and take them through a dynamic warm-up. It's important to remind the players about the importance of getting their body ready to perform.
-Have players partner up with other players who are similar in size. Doing this allows you to see players catch and throw properly.
-Avoid putting smaller players with larger players unless you already have an idea of their arm strength.
-Have players play catch with their partner to at least 60 feet, preferably farther.
-Focus on how well each player hits their intended target (throwing partner)
-You should have every player participate in outfield work (even if they insist they only play infield)
-A lot of games are won and lost on balls hit to the outfield at this level.
-Every player will catch two flyballs at each outfield position.
-You will need to split players up into 2 groups.
-A coach hits groundballs to each position in the infield.
-You will have one group in the infield rotating through each position.
-The other group runs the bases, allowing you to see the speed of each player.
-The point of the groundball scrimmage is to see your players fielding a groundball and making the play at first with a live runner trying to beat the throw.
-The best way to evaluate players is to see how they play in game-like situations.
-You do not need to have actual teams. Instead, have players rotate through each different position, pitch (if applicable) and hit.
-Pitchers will get loose and throw to 3-5 hitters each depending on tryout numbers. Start each at bat with a 1-1 count to speed up the process.
-If you do not want to have a live game, you could instead have pitchers throw a bullpen while hitters are taking batting practice.
-Have each pitcher throw 30 pitches (20 fastballs, 10 change-ups). There is likely no need to have them throw any "movement pitches" as they shouldn't learn those until they can adequately locate their fastball and change-up.
-Hitters will get ten swings of BP on the field, preferably from a coach throwing their arm in a circle rather than front toss, but either will suffice.
Thank everyone for coming out and let them know when you will be communicating the results of the tryout.
As you can see, there are a lot of moving parts in this short window. Because of this, the tryout plan will require you to be organized and efficient. Make sure that players know ahead of time where they are supposed to be and have someone in charge of directing the practice.
This tryout/ practice plan truly showcases each player's overall skill base, which is the exact reason you host tryouts.
Click the red icon below to download your printable practice plan today.